By Rob Snitch
Below is a schedule to use for each Snitch Academy based on the drills and topics outlined here. The schedule is subject to change and may not follow the timeline exactly. The times are based on a 10 person turnout with extra seekers.
00:00 Rules and guidelines
Make sure all attendees have an understanding of the concept of snitching and the rules. Topics of discussion will include the rules and guidelines from the current rulebook, different styles of Snitch Runners, why Snitching is the way it is today, and the Snitch Certification process.
00:25 Warm Ups and Stretches
There’s going to be a lot of hands-on physical activity so stretching will be important.
00:40 Practice Grabs and Holds
There are many holds a snitch can use against a seeker. This is the time to practice known holds and learn new ones. This is an opportunity to learn the correct way to grab and hold seekers from a game aspect but more importantly a safety aspect.
00:50 Block and Counter
01:00 Some Friend You Are
A game to help warm up for the Arena drill. In this game every participant has a snitch tail. Each player attempts to grab the tail from other players. The object of the game is to be the last person with a tail. The players are all confined to a space which gets smaller as less people are left in the game.
At this time there will be multiple 1v1 games instead of a larger game.
01:40 No Contact
Use 30 second sprints instead of the normal 40 seconds.
02:40 Center Line
03:10 Single Handicap
03:35 Double Handicap
The workout will vary for each academy and be short but challenging.
04:20 Questions and Extra Practice
The academy is over and this is a good opportunity to ask unanswered questions or ask for extra help or practice. This is also a chance to play a large game of Some Friend You Are.